SpikeScheduler.h

Go to the documentation of this file.
00001 #ifndef _TSPIKESCHEDULER_H_
00002 #define _TSPIKESCHEDULER_H_
00003 
00004 #include "globaldefinitions.h"
00005 #include "SimObject.h"
00006 
00008 class SpikeScheduler
00009 {
00010 public:
00011 
00013     //    SpikeScheduler()=0;
00014 
00016     virtual ~SpikeScheduler() {};
00017 
00019 
00026     virtual void scheduleSpike(local_objectid_t senderid, float offsetFraction, engineid_t engine = 0) = 0;
00027 
00029 
00034     virtual void deliverSpikes(SpikeReceiverList &listActiveSynapses, engineid_t engine, double time, int stepOffset = 0)=0;
00035 
00037 
00040     virtual void reset()=0;
00041 
00043     virtual void advance(engineid_t engine = 0) = 0;
00044 
00046     virtual void nextCycle() = 0;
00047 
00048 private:
00049 
00050 };
00051 
00052 #endif /*_TSPIKESCHEDULER_H_*/

Generated on Wed Jul 9 16:34:38 2008 for PCSIM by  doxygen 1.5.5