_x | Point3D< T > | [protected] |
_y | Point3D< T > | [protected] |
_z | Point3D< T > | [protected] |
abs() const | Point3D< T > | [inline] |
distance(const Point3D< T > &other) const | Point3D< T > | [inline] |
hash_value(Point3D< T > const &p) | Point3D< T > | [friend] |
operator+(const Point3D< T > &other) const | Point3D< T > | [inline] |
operator+=(const Point3D< T > &other) | Point3D< T > | [inline] |
operator-(const Point3D< T > &other) const | Point3D< T > | [inline] |
operator-=(const Point3D< T > &other) | Point3D< T > | [inline] |
operator<<(ostream &ss, const Point3D< U > &p) | Point3D< T > | [friend] |
operator==(const Point3D< T > &other) const | Point3D< T > | [inline] |
Point3D(T x, T y, T z) | Point3D< T > | [inline] |
Point3D() | Point3D< T > | [inline] |
set(T x, T y, T z) | Point3D< T > | [inline] |
sqr_abs() const | Point3D< T > | [inline] |
sqr_distance(const Point3D< T > &other) const | Point3D< T > | [inline] |
x() const | Point3D< T > | [inline] |
x(const T &xc) | Point3D< T > | [inline] |
y() const | Point3D< T > | [inline] |
y(const T &yc) | Point3D< T > | [inline] |
z() const | Point3D< T > | [inline] |
z(const T &zc) | Point3D< T > | [inline] |
~Point3D() | Point3D< T > | [inline, virtual] |