MultiThreadSimEngine Member List
This is the complete list of members for
MultiThreadSimEngine, including all inherited members.
| _numThreads | MultiThreadSimEngine | [protected] |
| addForAdvanceCycle(AnalogDelayObject *o, SimObject::ID &id) | MultiThreadSimEngine | [inline] |
| addObject(SimObjectFactory const &objFactory, SimObject::ID &id) | MultiThreadSimEngine | [inline, virtual] |
| advance(int nSteps=1) | MultiThreadSimEngine | [virtual] |
| advance_jobs | MultiThreadSimEngine | [protected] |
| advanceOneFullCycle() | MultiThreadSimEngine | [virtual] |
| advanceSeveralStepsWithinACycle(int steps) | MultiThreadSimEngine | [virtual] |
| analogDelayObjects | MultiThreadSimEngine | [protected] |
| currentStepWithinCycle | MultiThreadSimEngine | [protected] |
| default_steps_per_cycle | SimEngine | [protected] |
| eid | SimEngine | [protected] |
| engines | MultiThreadSimEngine | [protected] |
| finalizeCycle() | MultiThreadSimEngine | [virtual] |
| getLocalEid() const | SimEngine | [inline] |
| getObject(const SimObject::ID &id) | MultiThreadSimEngine | [inline, virtual] |
| getPool(engineid_t e) | MultiThreadSimEngine | [inline] |
| getSpikeScheduler() const | SimEngine | [inline] |
| getSTEngine(engineid_t eng) | MultiThreadSimEngine | |
| initialize() | MultiThreadSimEngine | [virtual] |
| initialize_jobs | MultiThreadSimEngine | [protected] |
| insert(const SimObjectFactory &objFactory, const SimObject::ID &mountpoint, SimObject::ID &gid) | MultiThreadSimEngine | [virtual] |
| mount(const SimObjectFactory &objFactory, const SimObject::ID &mountpoint, SimObject::ID &gid) | MultiThreadSimEngine | [virtual] |
| mtCycleAdvanceJobs | MultiThreadSimEngine | [protected] |
| MultiThreadSimEngine(int ID, int numThreads, ThreadPool &thrPool, SpikeScheduler &scheduler, AnalogMessageDispatcherVector &analogMsgDispatchers, SimNetwork &net) | MultiThreadSimEngine | |
| network | SimEngine | [protected] |
| noiseRandEngineOutput(vector< uint32 > &r) | MultiThreadSimEngine | [virtual] |
| one_way_link(const SimObject::ID &id1, const SimObject::ID &id2) | MultiThreadSimEngine | [inline, protected] |
| reset() | MultiThreadSimEngine | [virtual] |
| reset_jobs | MultiThreadSimEngine | [protected] |
| seed(vector< uint32 > const &noiseSeed) | MultiThreadSimEngine | [virtual] |
| seed(uint32 noiseSeed) | MultiThreadSimEngine | [virtual] |
| SimEngine(int id, SpikeScheduler &ss, SimNetwork &net) | SimEngine | |
| SimObject class | SimEngine | [friend] |
| spikeScheduler | SimEngine | [protected] |
| thr_barrier | MultiThreadSimEngine | [protected] |
| thr_pool | MultiThreadSimEngine | [protected] |
| two_way_link(const SimObject::ID &id1, const SimObject::ID &id2) | MultiThreadSimEngine | [inline, protected] |
| ~MultiThreadSimEngine() | MultiThreadSimEngine | [virtual] |
| ~SimEngine() | SimEngine | [inline, virtual] |