| addObject(SimObjectFactory const &objFactory, SimObject::ID &id)=0 | SimEngine | [pure virtual] |
| advance(int nSteps=1)=0 | SimEngine | [pure virtual] |
| advanceOneFullCycle()=0 | SimEngine | [pure virtual] |
| advanceSeveralStepsWithinACycle(int nsteps)=0 | SimEngine | [pure virtual] |
| default_steps_per_cycle | SimEngine | [protected] |
| eid | SimEngine | [protected] |
| finalizeCycle()=0 | SimEngine | [pure virtual] |
| getLocalEid() const | SimEngine | [inline] |
| getObject(const SimObject::ID &id)=0 | SimEngine | [pure virtual] |
| getSpikeScheduler() const | SimEngine | [inline] |
| initialize()=0 | SimEngine | [pure virtual] |
| insert(const SimObjectFactory &objFactory, const SimObject::ID &container, SimObject::ID &gid)=0 | SimEngine | [pure virtual] |
| mount(const SimObjectFactory &objFactory, const SimObject::ID &mountpoint, SimObject::ID &gid)=0 | SimEngine | [pure virtual] |
| network | SimEngine | [protected] |
| noiseRandEngineOutput(vector< uint32 > &r) | SimEngine | [inline, virtual] |
| reset()=0 | SimEngine | [pure virtual] |
| seed(vector< uint32 > const &noiseSeed)=0 | SimEngine | [pure virtual] |
| seed(uint32 noiseSeed)=0 | SimEngine | [pure virtual] |
| SimEngine(int id, SpikeScheduler &ss, SimNetwork &net) | SimEngine | |
| SimObject class | SimEngine | [friend] |
| spikeScheduler | SimEngine | [protected] |
| ~SimEngine() | SimEngine | [inline, virtual] |
1.5.5