#include <WiringMethod.h>
Public Types | |
typedef shared_ptr< vector < pair< SimObject::ID, SimObject::ID > > > | ConnectPairsVector |
Public Member Functions | |
WiringMethod (SimNetwork *net) | |
New WiringMethod which belongs to the given SimNetwork. | |
WiringMethod (SimNetwork &net) | |
New WiringMethod which belongs to the given SimNetwork. | |
WiringMethod () | |
New WiringMethod which belongs to NO SimNetwork. | |
void | setNetwork (SimNetwork *net) |
Set the associated SimNetwork. | |
virtual | ~WiringMethod () |
virtual unsigned | connect (const SimObjectPopulation &source, const SimObjectPopulation &destination, ConnectionIterator &iterator, bool collectPairs=false, ConnectPairsVector connectPairs=ConnectPairsVector(new vector< pair< SimObject::ID, SimObject::ID > >))=0 |
Make direct connections between source and dest. population. | |
virtual SimObject::ID::Vector | connect (const SimObjectPopulation &source, const SimObjectPopulation &destination, const SimObjectFactory &connector, ConnectionIterator &iterator, bool collectIDs=false, bool collectPairs=false, ConnectPairsVector connectPairs=ConnectPairsVector(new vector< pair< SimObject::ID, SimObject::ID > >))=0 |
Make connections between source and dest. population using a SimObjectFactory (usually some synapse) to connect the objects. | |
virtual SimObject::ID::Vector | connect (const SimObjectPopulation &source, const SimObjectPopulation &destination, ConnObjectFactory &connector, ConnectionIterator &iterator, bool collectIDs=false, bool collectPairs=false, ConnectPairsVector connectPairs=ConnectPairsVector(new vector< pair< SimObject::ID, SimObject::ID > >))=0 |
Make connections between source and dest. population using a SimObjectFactory (usually some synapse) to connect the objects. | |
unsigned | connect (const vector< SimObject::ID::Packed > &source, const vector< SimObject::ID::Packed > &destination, ConnectionIterator &iterator, bool collectPairs=false, ConnectPairsVector connectPairs=ConnectPairsVector(new vector< pair< SimObject::ID, SimObject::ID > >)) |
Make direct connections between source and dest. population. | |
SimObject::ID::Vector | connect (const vector< SimObject::ID::Packed > &source, const vector< SimObject::ID::Packed > &destination, const SimObjectFactory &connector, ConnectionIterator &iterator, bool collectIDs=false, bool collectPairs=false, ConnectPairsVector connectPairs=ConnectPairsVector(new vector< pair< SimObject::ID, SimObject::ID > >)) |
Make connections between source and dest. population using a SimObjectFactory (usually some synapse) to connect the objects. | |
SimObject::ID::Vector | connect (const vector< SimObject::ID::Packed > &source, const vector< SimObject::ID::Packed > &destination, ConnObjectFactory &connector, ConnectionIterator &iterator, bool collectIDs=false, bool collectPairs=false, ConnectPairsVector connectPairs=ConnectPairsVector(new vector< pair< SimObject::ID, SimObject::ID > >)) |
Make connections between source and dest. population using a SimObjectFactory (usually some synapse) to connect the objects. | |
Protected Attributes | |
SimNetwork * | net |
Individual implementations can use different stratgies and alorithms in order to be optimal for different situations. E.g. distributed versus non distributed networks, etc.
Definition at line 28 of file WiringMethod.h.
typedef shared_ptr< vector< pair<SimObject::ID, SimObject::ID> > > WiringMethod::ConnectPairsVector |
Definition at line 31 of file WiringMethod.h.
WiringMethod::WiringMethod | ( | SimNetwork * | net | ) | [inline] |
New WiringMethod which belongs to the given SimNetwork.
Definition at line 34 of file WiringMethod.h.
WiringMethod::WiringMethod | ( | SimNetwork & | net | ) | [inline] |
New WiringMethod which belongs to the given SimNetwork.
Definition at line 39 of file WiringMethod.h.
WiringMethod::WiringMethod | ( | ) | [inline] |
virtual WiringMethod::~WiringMethod | ( | ) | [inline, virtual] |
Definition at line 53 of file WiringMethod.h.
void WiringMethod::setNetwork | ( | SimNetwork * | net | ) | [inline] |
Set the associated SimNetwork.
Definition at line 49 of file WiringMethod.h.
virtual unsigned WiringMethod::connect | ( | const SimObjectPopulation & | source, | |
const SimObjectPopulation & | destination, | |||
ConnectionIterator & | iterator, | |||
bool | collectPairs = false , |
|||
ConnectPairsVector | connectPairs = ConnectPairsVector(new vector< pair< SimObject::ID, SimObject::ID > >) | |||
) | [pure virtual] |
Make direct connections between source and dest. population.
source | The source population | |
destination | The destination population (can be the same as source population) | |
iterator | The connection iterator to use (e.g. PredicateBasedConnections or RandomConnections ) which determines which connections are made. | |
collectPairs | Flaf which idicates wheter the pairs of ID's of the connected objects souble be collected or not. | |
connectPairs | Vector where the collected connection pairs are written to if collectPairs == true Be aware that the collected pairs are collected on each node of a distributed simulation when using a DistributedSingleThreadNetwork or DistributedMultiThreadNetwork which may lead to a large memory consumption. |
Implemented in DistributedSyncWiringMethod, OneToOneWiringMethod, and SimpleAllToAllWiringMethod.
Referenced by connect(), and ConnectionsProjection::ConnectionsProjection().
virtual SimObject::ID::Vector WiringMethod::connect | ( | const SimObjectPopulation & | source, | |
const SimObjectPopulation & | destination, | |||
const SimObjectFactory & | connector, | |||
ConnectionIterator & | iterator, | |||
bool | collectIDs = false , |
|||
bool | collectPairs = false , |
|||
ConnectPairsVector | connectPairs = ConnectPairsVector(new vector< pair< SimObject::ID, SimObject::ID > >) | |||
) | [pure virtual] |
Make connections between source and dest. population using a SimObjectFactory (usually some synapse) to connect the objects.
source | The source population | |
destination | The destination population (can be the same as source population) | |
connector | The SimObjectFactory to use to generate connecting objects (e.g. StaticSpikingSynapse) | |
iterator | The connection iterator to use (e.g. PredicateBasedConnections or RandomConnections ) which determines which connections are made. | |
collectIDs | Flag which idicates whether the SimObject::ID's of the generated connector objects should be collected or not. | |
collectPairs | Flaf which idicates wheter the pairs of ID's of the connected objects souble be collected or not. | |
connectPairs | Vector where the collected connection pairs are written to if collectPairs == true Be aware that the collected ID's or indices are collected on each node of a distributed simulation when using a DistributedSingleThreadNetwork or DistributedMultiThreadNetwork which may lead to a large memory consumption. |
Implemented in DistributedSyncWiringMethod, OneToOneWiringMethod, and SimpleAllToAllWiringMethod.
virtual SimObject::ID::Vector WiringMethod::connect | ( | const SimObjectPopulation & | source, | |
const SimObjectPopulation & | destination, | |||
ConnObjectFactory & | connector, | |||
ConnectionIterator & | iterator, | |||
bool | collectIDs = false , |
|||
bool | collectPairs = false , |
|||
ConnectPairsVector | connectPairs = ConnectPairsVector(new vector< pair< SimObject::ID, SimObject::ID > >) | |||
) | [pure virtual] |
Make connections between source and dest. population using a SimObjectFactory (usually some synapse) to connect the objects.
source | The source population | |
destination | The destination population (can be the same as source population) | |
connector | The SimObjectFactory to use to generate connecting objects (e.g. StaticSpikingSynapse) | |
iterator | The connection iterator to use (e.g. PredicateBasedConnections or RandomConnections ) which determines which connections are made. | |
collectIDs | Flag which idicates whether the SimObject::ID's of the generated connector objects should be collected or not. | |
collectPairs | Flaf which idicates wheter the pairs of ID's of the connected objects souble be collected or not. | |
connectPairs | Vector where the collected connection pairs are written to if collectPairs == true Be aware that the collected ID's or indices are collected on each node of a distributed simulation when using a DistributedSingleThreadNetwork or DistributedMultiThreadNetwork which may lead to a large memory consumption. |
Implemented in DistributedSyncWiringMethod, OneToOneWiringMethod, and SimpleAllToAllWiringMethod.
unsigned WiringMethod::connect | ( | const vector< SimObject::ID::Packed > & | source, | |
const vector< SimObject::ID::Packed > & | destination, | |||
ConnectionIterator & | iterator, | |||
bool | collectPairs = false , |
|||
ConnectPairsVector | connectPairs = ConnectPairsVector(new vector< pair<SimObject::ID, SimObject::ID> >) | |||
) | [inline] |
Make direct connections between source and dest. population.
source | Vector of soure SimObject::ID's | |
destination | Vector of destination SimObject::ID's (can be the same as source population) | |
iterator | The connection iterator to use (e.g. PredicateBasedConnections or RandomConnections ) which determines which connections are made. | |
collectPairs | Flaf which idicates wheter the pairs of ID's of the connected objects souble be collected or not. | |
connectPairs | Vector where the collected connection pairs are written to if collectPairs == true Be aware that the collected pairs are collected on each node of a distributed simulation when using a DistributedSingleThreadNetwork or DistributedMultiThreadNetwork which may lead to a large memory consumption. |
Definition at line 124 of file WiringMethod.h.
References connect().
SimObject::ID::Vector WiringMethod::connect | ( | const vector< SimObject::ID::Packed > & | source, | |
const vector< SimObject::ID::Packed > & | destination, | |||
const SimObjectFactory & | connector, | |||
ConnectionIterator & | iterator, | |||
bool | collectIDs = false , |
|||
bool | collectPairs = false , |
|||
ConnectPairsVector | connectPairs = ConnectPairsVector(new vector< pair<SimObject::ID, SimObject::ID> >) | |||
) | [inline] |
Make connections between source and dest. population using a SimObjectFactory (usually some synapse) to connect the objects.
source | Vector of soure SimObject::ID's | |
destination | Vector of destination SimObject::ID's (can be the same as source population) | |
connector | The SimObjectFactory to use to generate connecting objects (e.g. StaticSpikingSynapse) | |
iterator | The connection iterator to use (e.g. PredicateBasedConnections or RandomConnections ) which determines which connections are made. | |
collectIDs | Flag which idicates whether the SimObject::ID's of the generated connector objects should be collected or not. | |
collectPairs | Flaf which idicates wheter the pairs of ID's of the connected objects souble be collected or not. | |
connectPairs | Vector where the collected connection pairs are written to if collectPairs == true Be aware that the collected ID's or indices are collected on each node of a distributed simulation when using a DistributedSingleThreadNetwork or DistributedMultiThreadNetwork which may lead to a large memory consumption. |
Definition at line 147 of file WiringMethod.h.
References connect().
SimObject::ID::Vector WiringMethod::connect | ( | const vector< SimObject::ID::Packed > & | source, | |
const vector< SimObject::ID::Packed > & | destination, | |||
ConnObjectFactory & | connector, | |||
ConnectionIterator & | iterator, | |||
bool | collectIDs = false , |
|||
bool | collectPairs = false , |
|||
ConnectPairsVector | connectPairs = ConnectPairsVector(new vector< pair<SimObject::ID, SimObject::ID> >) | |||
) | [inline] |
Make connections between source and dest. population using a SimObjectFactory (usually some synapse) to connect the objects.
source | Vector of soure SimObject::ID's | |
destination | Vector of destination SimObject::ID's (can be the same as source population) | |
connector | The SimObjectFactory to use to generate connecting objects (e.g. StaticSpikingSynapse) | |
iterator | The connection iterator to use (e.g. PredicateBasedConnections or RandomConnections ) which determines which connections are made. | |
collectIDs | Flag which idicates whether the SimObject::ID's of the generated connector objects should be collected or not. | |
collectPairs | Flaf which idicates wheter the pairs of ID's of the connected objects souble be collected or not. | |
connectPairs | Vector where the collected connection pairs are written to if collectPairs == true Be aware that the collected ID's or indices are collected on each node of a distributed simulation when using a DistributedSingleThreadNetwork or DistributedMultiThreadNetwork which may lead to a large memory consumption. |
Definition at line 172 of file WiringMethod.h.
References connect().
SimNetwork* WiringMethod::net [protected] |
Definition at line 186 of file WiringMethod.h.
Referenced by SimpleAllToAllWiringMethod::connect(), OneToOneWiringMethod::connect(), and DistributedSyncWiringMethod::connect().